Halfbrick logo

Halfbrick, the game development studio behind popular titles like Jetpack Joyride, Dan the Man, and the instant-classic Fruit Ninja, used Remote Config personalization to automatically optimize ad frequency and the timing of their ratings prompt. They were able to boost revenue and positive ratings with minimal work from their team.

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Ahoy Games logo

Based in Poland, indie developer Ahoy Games was running a lot of manual A/B tests that drained their resources. Remote Config personalization helped them maximize their conversion goals and increase purchases by optimizing the user experience on a much more granular level with little to no effort from the team.

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CrazyLabs logo

CrazyLabs, a hypercasual game publisher with billions of downloads of their games, used Firebase Remote Config and AdMob to automate testing of their games at scale in order to maximize revenue without decreasing user engagement.

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Pomelo logo

Pomelo Games, one of the top game studios in Uruguay, used Remote Config, A/B Testing, Google Analytics, and Crashlytics to grow revenue by up to 35% without losing players or sacrificing stability.

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Tapps Games logo

Tapps Games, a Brazilian game developer with more than 11M monthly active users, used Crashlytics and Remote Config to increase their crash free user rate and improve their Play store rating.

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Gameloft logo

Gameloft, one of the world's largest game studios, needed a robust crash reporting tool to monitor game stability across their vast portfolio in a holistic way. They turned to Crashlytics to reduce crash rates, improve player engagement, and increase their Play Store rating.

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Mighty Immersion logo

Mighty Immersion, a startup based in America, is improving patient care by building immersive VR games for clinical settings. They used Firebase to build a complex backend device management system that allowed them to scale without hiring additional engineers.

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