Stay organized with collections
Save and categorize content based on your preferences.
User properties are attributes you define to describe segments of your user
base, such as language preference or geographic location.
Analytics automatically logs some
user properties;
you don't need to add any code to enable them. If your app needs to collect
additional data, you can set up to 25 different Analytics user properties
in your app.
Register your Unity project and configure it to use Firebase.
If your Unity project already uses Firebase, then it's already
registered and configured for Firebase.
If you don't have a Unity project, you can download a
sample app.
Add the FirebaseUnity SDK (specifically, FirebaseAnalytics.unitypackage) to
your Unity project.
Note that adding Firebase to your Unity project involves tasks both in the
Firebase console and in your open Unity project
(for example, you download Firebase config files from the console, then move
them into your Unity project).
Set user properties
You can set Analytics user properties to describe the users of your app.
You can analyze behaviors of various user segments by applying these
properties as filters to your reports.
Select Analytics from the menu to view the Analytics
reporting dashboard.
The User Properties tab shows a list of user properties that you have
defined for your app. You can use these properties as a filter on many of the
reports available in Google Analytics. Read more about the
dashboard.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-15 UTC."],[],[],null,["User properties are attributes you define to describe segments of your user\nbase, such as language preference or geographic location.\n\nAnalytics automatically logs some\n[user properties](https://support.google.com/analytics/answer/6317486);\nyou don't need to add any code to enable them. If your app needs to collect\nadditional data, you can set up to 25 different Analytics user properties\nin your app.\n\nBefore you begin\n\nBefore you can use\n[Google Analytics](/docs/reference/unity/namespace/firebase/analytics),\nyou need to:\n\n- Register your Unity project and configure it to use Firebase.\n\n - If your Unity project already uses Firebase, then it's already\n registered and configured for Firebase.\n\n - If you don't have a Unity project, you can download a\n [sample app](//github.com/google/mechahamster).\n\n- Add the [Firebase Unity SDK](/download/unity) (specifically, `FirebaseAnalytics.unitypackage`) to\n your Unity project.\n\n| **Find detailed instructions for these initial\n| setup tasks in\n| [Add Firebase to your Unity project](/docs/unity/setup#prerequisites).**\n\nNote that adding Firebase to your Unity project involves tasks both in the\n[Firebase console](//console.firebase.google.com/) and in your open Unity project\n(for example, you download Firebase config files from the console, then move\nthem into your Unity project).\n\nSet user properties\n\nYou can set Analytics user properties to describe the users of your app.\nYou can analyze behaviors of various user segments by applying these\nproperties as filters to your reports.\n\nSet a user property as follows:\n\n1. [Register](https://support.google.com/analytics/answer/6317519) the property in the **Analytics** tab\n of the [Firebase console](//console.firebase.google.com/).\n\n2. Add code to set an Analytics user property with the\n [`SetUserProperty()`](/docs/reference/unity/class/firebase/analytics/firebase-analytics#setuserproperty) method. You can use the name and\n value of your choosing for each property.\n\nThe following example shows adding a hypothetical favorite food property, which\nassigns the value in the string `mFavoriteFood` to the active user: \n\n```c#\nFirebase.Analytics.FirebaseAnalytics.SetUserProperty(\"favorite_food\", \"ice cream\");\n```\n| **Note:** After the property is registered, it can take several hours for data collected with the property to be included in reports. When the new data is available, the user property can be used as a report filter.\n\nYou can access this data as follows:\n\n1. In the [Firebase console](//console.firebase.google.com/), open your project.\n2. Select **Analytics** from the menu to view the Analytics reporting dashboard.\n\nThe **User Properties** tab shows a list of user properties that you have\ndefined for your app. You can use these properties as a filter on many of the\nreports available in Google Analytics. Read more about the\n[dashboard](https://support.google.com/analytics/answer/11014767).\n| **Note:** Data in the Analytics reporting dashboard refreshes periodically throughout the day."]]