This page shows you how to enable App Check in a Unity app, using your custom App Check provider. When you enable App Check, you help ensure that only your app can access your project's Firebase resources.
If you want to use App Check with the default providers, see Enable App Check with default providers in Unity.
Before you begin
Add Firebase to your Unity project if you haven’t already done so.
Implement your custom App Check provider's server-side logic.
1. Add the App Check library to your app
Include the App Check library in your set of dependencies, following the setup instructions for App Check.
2. Implement the App Check interfaces
First, you need to create classes that implement the IAppCheckProvider
and
IAppCheckProviderFactory
interfaces.
Your AppCheckProvider
class must have a GetTokenAsync()
method, which
collects whatever information your custom App Check provider requires as
proof of authenticity, and sends it to your token acquisition service in
exchange for an App Check token. The App Check SDK handles token
caching, so always get a new token in your implementation of GetTokenAsync()
.
public class YourCustomAppCheckProvider : IAppCheckProvider {
public Task<AppCheckToken> GetTokenAsync() {
// Logic to exchange proof of authenticity for an App Check token and
// expiration time.
// ...
AppCheckToken appCheckToken = new AppCheckToken() {
Token = tokenFromAbove,
ExpireTime = DateTime.UtcNow.AddMinutes(60)
};
return Task<AppCheckToken>.FromResult(appCheckToken);
}
};
Also, implement a AppCheckProviderFactory
class that creates instances of your
AppCheckProvider
implementation:
public class YourCustomAppCheckProviderFactory : IAppCheckProviderFactory {
IAppCheckProvider CreateProvider(FirebaseApp app) {
// Create and return an AppCheckProvider object.
return new YourCustomAppCheckProvider(app);
}
}
3. Initialize App Check
Add the following initialization code to your app so that it runs before you use any other Firebase SDKs:
FirebaseAppCheck.SetAppCheckProviderFactory(
new YourCustomAppCheckProviderFactory());
Next steps
Once the App Check library is installed in your app, start distributing the updated app to your users.
The updated client app will begin sending App Check tokens along with every request it makes to Firebase, but Firebase products will not require the tokens to be valid until you enable enforcement in the App Check section of the Firebase console.
Monitor metrics and enable enforcement
Before you enable enforcement, however, you should make sure that doing so won't disrupt your existing legitimate users. On the other hand, if you're seeing suspicious use of your app resources, you might want to enable enforcement sooner.
To help make this decision, you can look at App Check metrics for the services you use:
- Monitor App Check request metrics for Realtime Database, Cloud Firestore, Cloud Storage, Authentication (beta), and Vertex AI in Firebase.
- Monitor App Check request metrics for Cloud Functions.
Enable App Check enforcement
When you understand how App Check will affect your users and you're ready to proceed, you can enable App Check enforcement:
- Enable App Check enforcement for Realtime Database, Cloud Firestore, Cloud Storage, Authentication (beta), and Vertex AI in Firebase.
- Enable App Check enforcement for Cloud Functions.
Use App Check in debug environments
If, after you have registered your app for App Check, you want to run your app in an environment that App Check would normally not classify as valid, such as an emulator during development, or from a continuous integration (CI) environment, you can create a debug build of your app that uses the App Check debug provider instead of a real attestation provider.
See Use App Check with the debug provider in Unity.